From r/ObsidianMD 📅 Jun 8, 2026 • 📊 5 upvotes • ⭐ 7/10 • 🚀 medium
*Analysis generated: Jun 8, 2026*
🔗 Source: View on Reddit
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Summary
A developer seeks advice on structuring an Obsidian vault for game development or general coding projects. They find narrative elements intuitive for Obsidian but struggle with integrating non-textual assets (sprites, 3D models) and code structures (e.g., Godot scenes).
Key Insights
1. Obsidian users seek methods to integrate non-textual assets (images, 3D models) and code structures into their vaults
2. Best practices for using Obsidian in technical, asset-rich projects are needed to expand its utility
3. Obsidian’s linking capabilities could be extended to better manage diverse project components in complex projects
Enhancement Suggestions
1. Enhanced External Asset Linking & Preview: Develop a system or plugin that allows seamless linking to external non-textual assets (e.g., specific lines in code files, 3D model files, image files) stored outside the vault, with rich previews directly within Obsidian and ability to open in external apps.
2. Codebase-Integrated Project Templates: Create sophisticated vault templates for game development or coding projects that include pre-configured Dataview queries to list linked code files, tasks, bugs, and design documents, establishing a ‘dashboard’ for project status within Obsidian.
3. Bi-directional Linking for Code & Documentation: Implement advanced bi-directional linking where specific code blocks in an external IDE (via a plugin) can link directly to relevant Obsidian notes, and vice-versa, making documentation and code navigation highly integrated.
Analysis
This post highlights a need for best practices and advanced workflows for using Obsidian in technical, asset-heavy project management. It addresses the challenge of extending Obsidian beyond text-based knowledge to encompass diverse project components, suggesting potential for new plugin ideas or integration patterns.
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*Curated by AI for Paul’s Vault Members*
